Gen Con 2003 Events
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Gen Con 2003 Events!


This page will detail all of the ShockForce and WarEngine events that will be run this year by myself and my former ShockForce demo partners at Gen Con 2003 this July in Indianapolis, IN.

Stay tuned for more updates as the events are registered with Gen Con Event registration. First we will start with my events.


ShockForce Events


Find Wesley

Runs:Thursday 10am - 2pm - GM:Dances


Marcus Wesley has the secret of the fountain of youth and now everyone wants it, including you. Lead your faction to secure Wesley and his research before those other greedy groups can. Eternal life depends on your success. Marcus Wesley, a young scientist has discovered a new approach to rebuilding aging cells and restore a persons youth. The Fountain of Youth! Of course everyone wants Marcus and his formula, but first you must kidnap him. Marcus has been located, you must scamble your faction to reach him first before the others do, then you can secure your own Eternal Life! 1500 point 2nd edition SF factions (1000 force & up to 500 renown). Bring your own force or use one of mine.

Free Wesley

Runs:Friday 12:30am - 4:30pm - GM:Dances


Marcus Wesley has been captured and is being transported to the capturing faction's (from the previous above event) headquarters. It's up to you to get him or kill him, if you can't have him, no one can! One of the factions from the previous above event has managed to secure Marcus Wesley. They are currently transporting him to their urban headquarters. Ambush the convoy with your faction and secure Wesley for yourself or kill him so no one can have the secret of the fountain of youth formula he has developed. 1500 point 2nd edition SF factions (1000 force & up to 500 renown). Bring your own force or use one of mine.

Mega Battle: The battle for Indianaopolis

Runs:Thursday 7pm - 11pm - GM:Dances


Milwaukee has previously been a haven for the mutants, but now the Megacomms what something. The other factions have caught wind of this, so they think that if something is so important for the Megacomms to risk an attack, than they want to see whats up and get a piece of the action. 3000 point 2nd edition SF factions (2000 force & up to 1000 renown). Bring your own force or use one of mine.

Stalker Down

Runs:Friday 5pm - 9pm - GM:Dances


In the center of the downtown business district, a meeting is taking place. This meeting is to determine the arrangements, and the split of goods taken from a peace treaty between two local Mutant Overlords and two Gothrat Broodlords. The Megcom has found out about this meeting and is determined to stop this alliance at all costs. An alliance of these four groups would spell certain trouble for the Megacom's hold on the area and their shipments through the area. In order to stop this the Megacom has set up a mission to insert an Elite force to grab the four Warlords and bring them into custody. The chaos that would erupt from the four Warlords being snatched would send their respective forces into total disarray, causing them to never trust each other again, and start them to fighting amongst themselves.

The Forces - Megacom
3 - 5 man Special Forces Teams, Designated Alpha, Charlie, and Delta
2 - Snipers in Support, Designated X-Ray-1 and X-Ray-2

Extraction / Support Force - Megacom
4 - Stalkers (one goes down at start of turn 2), Designated Red-1, Red-2, Red-3, and Red-4
4 - Tac Squads Designated Stalk-1, Stalk-2, Stalk-3, and Stalk-4
4 - APC's (armored)
8 - Humvees (armored)

Target Suspects (Warlords)
2 - Broodlords - Designated Tango-1, Tango-2
1 - Dominator -- Designated Tango-3
1 - Dominatrix -- Designated Tango-4

Mutant Forces
2 Squads per table side
5-10 Mutants per squad - Elites and Troopers only

Gothrat Forces
2 Squads per table side
5-10 Gothrats per squad - Elites and Troopers only

Every mutant or gothrat that dies will start the next turn back at it's own table edge to represent the constant influx of overwhelming enemy forces.

Historical WarEngine Events


Street Cleaning

Runs:Thursday 2:30am - 4:30pm/ Friday 10am - 12pm - GM:Dances


France: 1944; HQ says to eliminate all German threats from the center of town. Street fighting in the ruins of a French town, watch out for snipers! 28mm skirmish features an American Army platoon assigned to clear the center of a French town from all German threats. Germans will have the advantage of setting up under the cover of the buildings and ruins. Dangerous assignemnt for the G.I.'s. Shockforce/WarEngine rules variant. Shockforce/WarEngine rules variant. Figures will be provided. Easy to learn rules will be taught as play begins.

Now we have Nightcrawler's (Dan) events.

ShockForce Variants


Shock Hulk

Runs:Thursday 10am - 2:30pm/ Friday 12:30pm - 4:30pm - GM:Dan


Break out of the metal dungeon! Space Marines seek a beacon deep within the huge spacecraft. But the ancient hulk is far from deserted. A 3D version of the age-old story, Man meets Alien/Alien eats Man. Other things seek revenge. Send quick moving scouts in to explore and use Terminators to blast away as they quest for the recording beacon & the secrets it's discovered during its travels through the Warp. WarEngine rules.

WarEngine Dungeon Crawl

Runs:Thursday 7pm -11:30pm / Saturday 10am - 2:30pm - GM:Dan


Return of last year's Gen Con hit. More levels, more spells, more troops, more everything! Players command armies while exploring a 3D dungeon with hidden passages and enemies. Ally or fight with other players & monsters hidden within. Warengine rules. Figures will be provided.
Choose your army:
Orc
Human
Dwarven
Elven
Skaven
Lizardman
or a Dark army hidden within
Player troops can only peer though the darkness as far as they can move. Hidden armies see all. Find magic items and wield them with a mighty hand to smite your enemy or heal your troops. Powerful scrolls, magic rings, mystical potions and enchanted weapons can be found or won upon your quest for the Eye of the Dungeon.



Now we have LeXan's (Dave) events.

ShockForce Events


Prize Patrol

Runs:Friday 9:30pm - 1:30am - GM:Dave


Bring your own 3000 pt. Shockforce faction and a single 28mm miniature to ante up. Winner gets to take home the pile of minis. This event will take place in a blasted cityscape with lots of cover. So come blast and hack your way to victory and take home a cache of new minis. ShockForce 2nd Edition rules.

What The!?!?

Runs:Saturday 2:30pm - 7pm - GM:Dave


This is 2500 pts of mayhem set in New York. Strange things lurk in the shadows, so watch your back as you try to dominate the field. If you don't have a Shockforce, army I will supply one for you. ShockForce 2nd Edition rules.

Next of Kin

Runs:Saturday 10am - 2:30pm - GM:Dave


I'm putting all of my Scarlet Brethren and all of my Organization into a large cemetary to settle a score. Everyone that shows up will get to play the units of thier chosen side. There will be give aways for all who play in this battle. ShockForce 2nd Edition rules.

30K Rumble

Runs:Saturday 7pm - 1:30am - GM:Dave


Are you ready to rumble? Open to anyone with a 30k Shockforce army. All comers will be welcome in this Battle Royale amongst the ruins of a city. ShockForce 2nd Edition rules.



Now we have Lt. Farazon's (Ray) events.

ShockForce Events


The Weapon Cache

Runs:Thursday 2:30pm - 6:30pm - GM:Ray


The Airforce has dropped the supplies in the wrong place due to bad weather and info.
Mission Megacom: Move to the objective and retrieve the supplies before the rebels can intercept the needed ammo.
Mission Rebels: Stop the Megacom troops from gaining the supplies and secure them for the rebels.
If you don't have a Shockforce, army I will supply one for you. ShockForce 2nd Edition rules.

The Lost Bridge

Runs:Frday 7pm - 11pm - GM:Ray


Rebels have taken the bridge to keep the Megacom's Heavy armor and troops from supporting thier forward Airborne Infantry unit that went down behind enemy lines.
Mission Megacom: Capture the bridge and reinforce the forward troops.
Mission Rebels: Keep the bridge at all costs so your rear troops can mop up the Airborne Megacom troops.
If you don't have a Shockforce, army I will supply one for you. ShockForce 2nd Edition rules.

Is this just another Bug Hunt (BYOA)

Runs:Saturday 2:30pm - 6:30pm - GM:Ray


An Alien Craft has crashed onto the planet surface and your troops have been sent to search for any lifeforms and technology to be retrieved in the name of your Corporation or Force.
Mission Corporation or Force: Move to the objective and retreive (capture and return to your starting point) the Lifeforms and any technology at the sight before any other Corporation or Force can achieve this goal. (Army size 1000pts each)
If you don't have a Shockforce, army I will supply one for you. ShockForce 2nd Edition rules.

Alien Invasion

Runs:Saturday 9:30pm - 1:30am - GM:Ray


The base is under attack by an unknown mechanical lifeform that is not slowing down.
Mission Spacemarines: Stop this enemy at all costs, you are the last line of defense. Make sure that none shall pass.
Mission Machines: Capture HQ objective and factory Objective.
If you don't have a Shockforce, army I will supply one for you. ShockForce 2nd Edition rules.